Although we are not the biggest fans of synthetic benchmarks like Futuremark’s 3DMark, we can only marvel in amazement at just how widespread such tests have become. With the DirectX 9 graphics API stretched to its limit with recent games like Crysis, the aging 3DMark06, which was really just a re-worked version of 3DMark05 designed to utilize more of the DX9 features, has been in need of a replacement for more than a year now. Today, April 28, marks the launch of that replacement.
3DMark Vantage is a brand new benchmarking utility from Futuremark that utilizes the impressive graphical capabilities of the DirectX10 API. Specifically, 3DMark Vantage will utilize visual enhancements such as GPU physics, geometry shaders, depth of field, real-time shadows and post processing. All of these effects come together in a stunning journey through space with cinematic and “real game scenarios” at a level that only the Futuremark team could pull off.
3DMark Vantage is bound to become the de facto standard for system performance measurements pretty much immediately. The effects seen in the benchmark make our mouths water for whatever Futuremark has up its sleeve with the recently announced Futuremark Games Studio.
3DMark Vantage is available via free download for the Trial Version (1-time use), $6.95 for the Basic Edition (run the program and submit your score), $19.95 for Advanced Edition (enables all settings and tests), and $495.00 for the Professional Edition (approved for commercial use). Should be interesting to see how many people end up running this test considering you have to pay $7 just to run it more than once.
Popularity: 11% [?]
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Interesting stuff, I’ll check this out when I get home (late next month) of course ;).